My Kamikaze project is finally finished after chipping away at it for what feels like an eternity (I think my first attempt of it was back in 2017). Most of the modelling was done purely in Zbrush, with the exception of the clothing basemesh in Marvelous and haircards placed in Maya. Then textured in Substance Painter and rendered in UE5 (with a bit of post done in Photoshop). No idea what I'll move on to next but for now it's time to put the pen down for a bit and have a breather. Hope you like it!
Concept -
https://www.artstation.com/artwork/mmo0a